Samurai Kombat

University Group Work

  • In this project I contributed with all the programing and the combat design along with assembling everything inside Unity.
  • This is a 2d fighting game in which 2 players can fight eachother. In stead of the usual spam the keyboard style like Mortal Kombat, we went with a slowed down tactical version in which you can do light and heavy attack plus blocking. There are downsides and you can't spam attacks or block forever as a heavy attack will break your stance.

Images & Videos


Here are some of the skills i developed during this project:

  • C# Programming
  • Unity Engine
  • Fast Prototyping
  • Brainstorming
  • Problem-Solving

Check this for yourself!