Samurai Kombat
University Group Work
- In this project I contributed with all the programing and the combat design along with assembling everything inside Unity.
- This is a 2d fighting game in which 2 players can fight eachother. In stead of the usual spam the keyboard style like Mortal Kombat, we went with a slowed down tactical version in which you can do light and heavy attack plus blocking. There are downsides and you can't spam attacks or block forever as a heavy attack will break your stance.
Skills
Here are some of the skills i developed during this project:
- C# Programming
- Unity Engine
- Fast Prototyping
- Brainstorming
- Problem-Solving